Hey everyone ![]()
I built PixelForge, an offline browser-based sprite sheet maker and pixel art studio.
It helps you turn individual images or GIFs into engine-ready sprite sheets. You can import frames, pixelate them, pack them, preview animations, and export them for Godot, Unity, Phaser, GameMaker, Construct, Aseprite, or CSS.
What it does:
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Import images or GIF frames
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Pixelate and prepare sprites
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Pack frames into a sprite sheet
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Preview animations
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Export Godot-friendly JSON, Phaser JSON, Aseprite JSON, generic JSON, CSS sprites, and GIF
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Runs 100% offline from a single HTML file
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No install, no cloud, no telemetry
It is useful for 2D game developers who want a quick workflow from source images to a sprite sheet ready for Godot.
Here is the tool:
I would really appreciate feedback on the workflow, exports, and anything that would make it more useful for Godot developers.