Player getting stuck on level geometry

Godot Version

4.2.1

Question

Hello! I am having the weirdest issue. The collision box is getting caught on the level geometry, but only when moving down on this diagonal (marked red). It moves and slides on the same collision shape moving right, and has no other issues on other permutations of the angle (marked green). I have tried many different collision shapes, and re-drawing the collision shape, as well as double checking no other layers have collision. Any suggestions?

I played around with those two properties but I just flung through the wall. I found these properties on the CharacterBody, and that seemed to fix it. although now the player kind of bobs on the floor

EDIT: I spoke too soon, if you change “Motion Mode” to floating, it fixes everything. I guess we will see if it has other side effects.

1 Like

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.