Racing Dash 2D is a fast-paced, arcade-style top-down racer developed entirely solo using Godot 4.4.
Originally a high school group project, it was rebuilt from the ground up and released across multiple platforms including iOS, Android, Windows, macOS, Linux, and even Raspberry Pi 5.
Key features:
Built with Forward+ ( Appropriately falls back to Mobile if needed. Supports Metal Renderer on Apple Devices, eg. iPhone, Mac )
Full offline support, no ads or microtransactions
Upgrade system, in-game currency, and vehicle unlocks
Responsive touch, keyboard, and controller support
Optimized for mobile and low-end hardware
Version 2.0.0 includes a completely reworked movement system, upgraded shop UI, and new upgrade logic.
It’s live now on the App Store, itch.io, and more.
Would love any feedback from fellow Godot devs—especially around performance and design.
You can get Racing Dash 2D below:
itch: Racing Dash 2D by WLHQ
Apple AppStore: Racing Dash 2D on the App Store
Amazon AppStore: Racing Dash 2D - App on Amazon Appstore
Google Play Store: Coming Soon, Work In Progress. Testers are needed! If you’re willing to help test for a playstore release, please let me know.