Godot Version
v4.2.1.stable.official [b09f793f5]
Question
It seems that calls to node.reparent(new_parent)
sets owner
of node
’s children to null
. Sounds like a bug or am I doing something wrong?
v4.2.1.stable.official [b09f793f5]
It seems that calls to node.reparent(new_parent)
sets owner
of node
’s children to null
. Sounds like a bug or am I doing something wrong?
This should get fixed in 4.3, see:
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