Godot Version
4.4
Question
Hey !! Hello there !!!
So basically Iām trying to use self_modulate to change the color of one of my sprites. It works well when I change the color in the editor, but when I try to change the self_modulate value on runtime, it only works with values of 255 and 0 ; for exemple:
sprite.self_modulate = Color(0,0,255,255)
will work !
But
sprite.self_modulate = Color(120,255,90,255)
Will not work
Do you know the reason for this ?
Thank you very much !!