Setting a custom description for @export-ed variables

Godot Version

v4.7.2.stable.official

Question

All the variables and attributes and whatever that come built-in with a node have a little description when you hover over it.

I wanted to ask if there is a way to also give these descriptions to custom-made variables that are @export-ed to the editor UI.

(While we’re at it: Can one also set descriptions for items in an enum?)

Doc comments can be added to most things, above the declaration use two octothorpes ##, this will also fill out the documentation for declared class_name scripts

## Maximum velocity in meters per second
@export var speed: float = 5