Godot Version
4
Question
Hello I am a complete newbie with godot so sorry if I am asking stupid questions.
I am planning on writting a visual novel with dialogic but I have been struggling with creating menus and connecting them, specially for load/save menus…
First I used maaack’s template and tried to make a custom save/load scene with dialogic code lines which worked for quick save and load in the game hud and main menu (simple buttons). Then I kinda set other slots with a simple save/load button in a separated scene but that was the furthest I managed to go… I wanted the menu to overlay the game when saving loading but I don’t know how to do that, and I wanted to set other functions such as toggle save/load depending on existing data and a delete button…
Truth be told I have no idea how to code aside from html and css (I’m an artist and designer not a programmer lol). I just go on reading documentation and improvising :’) I kinda know some theory and logic so I can deal with templates but not writing from scratch…
The closest thing of what I wanted seemed to be this but it didn’t work on godot 4 or i did something wrong Save and Load Template - Godot Asset Library
Anyway, if anyone could give me some guidance on what should I check on to work on these menus or hopefully link me a template I can work with I will be grateful
EDIT: I figured out by deleting all templates and starting from scratch with snippets from other codes ![]()