Godot Version
4.2.1
Question
I have an area 2d that moves towoard the player an I want it to kill him when it toches him. Right now I am using a signal and I would like it to use groups to specify the node. How can I achieve this?
4.2.1
I have an area 2d that moves towoard the player an I want it to kill him when it toches him. Right now I am using a signal and I would like it to use groups to specify the node. How can I achieve this?
Would this solution work for you?
yes thanks loads
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