Godot Version
4.2.2
Question
Hey! It just came to my realization that whenever I enter another scene with a key press and later leave the scene, the player doesn’t “pop out” where it initially entered.
I am going to try to make this sound easier:
Scene 1 = point A, B
Scene 2
I enter Scene 2 from Scene 1 = point A. When I leave Scene 2, the player spawns at Scene 1 = point B.
I probably need spawn points, to make this work. But I am still pretty new to Godot & GDScript. Can anyone help? If the “explanation” isn’t understandable then please let me know.