
Made this texture based transition shader for godot. Since it’s texture based you can use any texture to determine the shape of the transition itself as well as the edge.
Features
-
Customizable Colors.
-
Easily change the width of the transition.
-
Customize the pattern’s shape, size, feathering, and movement.
-
A tool script to make tweaking the shader easier. Helps with animation.
-
Works on all canvas item nodes! (so basically everything 2D)
Link: https://binbun3d.itch.io/godot-modular-transitions
Oh and it’s licensed under CC0 so you’re free to use it in your projects


