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Binbun VFX Effects
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12
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113
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April 21, 2026
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Frosted Glass / Privacy Glass Shader (CC0)
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2
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96
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April 15, 2026
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How can I make persistent blood splatters on tilemap layers?
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9
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100
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April 11, 2026
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Hit/Impact VFX (CC0)
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2
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90
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April 11, 2026
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Stylized Flame VFX (CC0)
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5
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109
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April 11, 2026
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Free Beam VFX (CC0)
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14
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310
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April 5, 2026
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Texture based Transition shader
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5
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82
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March 11, 2026
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Free Stylized 3D Grass Shader (CC0)
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1
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237
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March 11, 2026
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Free Water Shader with Caustics (CC0)
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1
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151
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March 11, 2026
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Free sky shader with dynamic sun and customizability (CC0)
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9
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263
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March 7, 2026
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Ultimate Toon Shader (CC0)
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4
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141
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March 7, 2026
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Simple 2D Blur Shader Guide
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0
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52
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March 6, 2026
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Line2D Node - Fill Texture Question
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3
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62
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November 25, 2025
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How to implement persistent blood splatter?
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6
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829
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September 24, 2025
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Shadow only for the player in Godot 3
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4
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1164
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July 30, 2025
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Full Screen Shader freezes scene and controls
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5
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99
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July 9, 2025
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How to achieve lightning effect?
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5
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803
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June 17, 2025
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How is it implemented?
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0
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77
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April 11, 2025
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How to change the color of a GPUParticles2D node via code
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15
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1380
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December 25, 2024
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Particle Shaders
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3
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70
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December 16, 2024
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Noise texture not appearing
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3
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126
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November 13, 2024
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Omni light doesn't light up VFX
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0
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251
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September 23, 2024
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GLSL shader behaving differently on some PCs
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4
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374
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August 29, 2024
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How to create object masks to use in Compositor Effects
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1
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405
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July 6, 2024
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Particle sub-emitter question
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7
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740
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August 2, 2024
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Setting GPUParticles3D direction during game
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1
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178
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June 20, 2024
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How to understand the matrix part of this gdshader
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2
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318
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April 15, 2024
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It is possible to check occlusion between a node and the camera with the DEPTH_TEXTURE?
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2
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643
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April 5, 2024
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CPU Particle resets every time 'amount' is changed
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4
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1411
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February 13, 2024
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Am I doing something wrong with the SpotLight3D, or is it a limitation of Godot?
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4
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962
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February 18, 2024
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