This is a complicated one but how would a get another player body to stop if another playerbody stops

Godot Version
Godot 4.3

Each player body has a diffrent script that belongs to it, When Playerbodie 1 hits something, I want Playerbodie 2 to stop when 1 does

Sounds like a job for signals.

1 Like

How would i do that?

Have p1 emit a signal when it stops, have p2 listen for that signal.

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