SATORI - Shiny Monogatari - Intro

SATORI

SATORI Happens in ancient Japan in the year of 555 A.D. Is an Isometric RPG but for while I only developed the intro and need to build the map of temple. There’s a lot of to work in this project. Hope you Like! Please Feedback.

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I must appologize for this comment, but first impressions… long overdrawn-out annoying sound and introductory.
edit: example: the sound got annoying for me fast, maybe because it seemed out of context, it would have been ok for a scene somewhere in the game if it fits the styling / mood / fight or whatever. Might be better with less / softer sound, instead of slowly printing the intro simply paste it and allow the player/user time to read it, or maybe just speed it up a bit, (some read faster than others).
sorry if my post is not what you were hoping for but just being honest, it’s just my first impression!

I think it’s great you got so far, keep going!

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SATORI - Village of Sukasii - 05-04-2024

SATORI - Temple of Sukasii - 05-04-2024

I would agree that the intro is too long. It might be better to shorten the intro story considerably. Have the intro be very short and to the point. Convey the most important ideas only and leave the rest to in-game story building. You could add some books or NPC dialog, to allow the player to experience the world building slowly over time, if they choose to. Find someone who can proof read the final text for you.

I do like the isometric style of the game. It reminds me of some games I’ve played in the past.

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