Godot Version
Godot v4.3.stable - Windows 10.0.26100 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4060 Laptop GPU (NVIDIA; 32.0.15.5597) - 13th Gen Intel(R) Core™ i9-13900H (20 Threads)
Question
I’m just starting to learn Godot, and I’m trying to make a game of Flappy Bird as practice. I’ve only scripted this much so far:
extends Node2D
var pos := Vector2(0, 325)
var veloc := 0
func _ready() → void:
pass
func _process(_delta) → void:
$“Bird”.position = pos
veloc += 1
And I’ve already hit a roadblock of confusing error messages…
E 0:28:07:0964 swap_chain_resize: Condition “err != VK_SUCCESS” is true. Returning: ERR_CANT_CREATE
<C++ Source> drivers/vulkan/rendering_device_driver_vulkan.cpp:2606 @ swap_chain_resize()
E 0:28:07:0964 bird.gd:10 @ _process(): Node not found: “Bird” (relative to “/root/Project/Game/Bird”).
<C++ Error> Method/function failed. Returning: nullptr
<C++ Source> scene/main/node.cpp:1792 @ get_node()
bird.gd:10 @ _process()
I’ve been watching tutorials for hours… What am I doing wrong? Am I fucking stupid?