Visual Studio Community tied to GDscript

Godot Version

Godot v4.4.1

Question

So I want to hook up my Visual Studio 2022 to Godot’s engine to use GDscript (Beware, not C#) but I’m really lost.

No matter how much I search, Visual Studio 2022 doesn’t have a LSP client and there’s no extension for Visual Studio Community (not Code) to support GDscript…

Any help? Or should I write my own extension for Visual Studio Community?

I’ve never heard of anyone using actual Visual Studio with GDScript. An alternative IDE you might consider is JetBrains Rider.

Did you check the documentation?
I’ve used Visual studio code with Godot and some relevant extensions (not on my PC right now) which could be an alternative if you can’t make it work with community.
Make sure to read the license for Community as, IIRC, it had some serious restrictions for commercial usage.

Cheers !