Godot Version
v4.2.2.stable.official [15073afe3]
Question
My current setup is based in Linux (Fedora/Nobara) using Godot with VSCode, I did the recommended setup (GitHub - godotengine/godot-vscode-plugin: Godot development tools for VSCode, etc) but when I try to run the project it only shows a dialog with the following:
“Cannot read properties of undefined (reading ‘startsWith’)”
My launch.json is:
{
"name": "Launch",
"type": "godot",
"request": "launch"
}
And my godotTools.editorPath.godot4
are point to the correct executable.
And in the output of Godot Debugger at VSCode I get:
2024-05-03 20:55:17.894 [info] Creating debug session
2024-05-03 20:55:17.940 [info] Project version identified as undefined
Anyone have a clue of what might be the issue?