Weird error messages

Godot Version

Godot v4.1.1

Question

I keep getting confusing error messages in the console, these:


When I change scenes, another one gets added. When I open the project, it starts with three of them. The reason this makes no sense is because:

a. PlayrBotCam doesn’t exist anymore.
b. All references to PlayrBotCam in my code were swapped out for playr_parc_Cam (and all my @export vars are working properly as far as I can tell).
c. Nowhere in any part of my scripts (that are still in use) even mention PlayrBotCam outside of comments.

playr_parc_Head’s code does rely heavily on the angle of playr_parc_Cam, though that shouldn’t have anything to do with PlayrBotCam. At runtime it spits out this error:

E 0:00:00:0416 get_node: Node not found: “…/…/…/PlayrBotCam” (relative to “/root/Main/playr_parc/PlayrBotLerper/playr_parc_Head”).
<C++ Error> Method/function failed. Returning: nullptr
<C++ Source> scene/main/node.cpp:1620 @ get_node()

(I haven’t done anything in C++)

What happened

You would have to post the script relevant to playr_parc_Head. If you get a stack trace, that would be great.
Is this from a plugin? seems relevant to the editor in specific

This is playr_parc_Head’s code:


(It doesn’t do what I want and I intend to rework it very shortly)

The stack trace section was empty.

Found this
DevSer6b

Apparently it used to be childed to PlayrBotCam and kept looking for it

Thanks for stopping by anyway ^^

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