Godot Version
4.2.1 stable
Question
I am generating a dungeon with the walker method and wanted to add some other room scenes as I go. I started with the starting room but ran into a bug right away. For some reason the Y-sort doesn’t work right across scenes? I spawn a player in the starting room and then to try to figure out what was going on I spawned a second player in the base scene because they both work fine within their own scenes.
- Red scene is added scene, one player works as intended, while other doesn’t- only within their own scene