Binbun VFX Effects

Making this thread to post some of my VFX assets for godot.

Here’s a link to my collection Godot Effects Collection Vol. 1 by Binbun

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My older fire effects: Fire VFX - Godot 3D by Binbun

Fire

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Impact effects: Impact VFX - Godot 3D by Binbun

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Muzzle Flash effects: Muzzle Flash VFX - Godot 3D by Binbun

I also made a showcase video on youtube of some of the features: https://www.youtube.com/watch?v=SUNMfRTa4Zc

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Poison effects: Poison VFX - Godot 3D by Binbun

Also has a showcase video: https://www.youtube.com/watch?v=FxxJ3gYT574

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Magic Projectiles: Magic Projectiles VFX - Godot 3D by Binbun

This too has a showcase video: https://www.youtube.com/watch?v=dMAd1Uu-9M8

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Magic Orbs: Magic Orb VFX - Godot 3D by Binbun

Showcase video: https://www.youtube.com/watch?v=es0SUzHH8V8&t=3s

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Magic Area VFX: Magic Area VFX - Godot 3D by Binbun


Showcase video: https://www.youtube.com/watch?v=h8T8GIOawmA

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Portal effects: Portal VFX - Godot 3D by Binbun

These include a bunch of customizations. The shape is based on a gradient texture so it can basically be anything you want. Also included are opening and closing animations


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Awesome work !

Thank you!

Beam vfx: Beam VFX - Godot 3D by Binbun

With these you can set the target and the beams will follow. Tried to include as much customization as I can as well and once again there are opening and closing animations included.


Here’s my ultimate toon shader: Godot Ultimate Toon Shader by Binbun

Notable stuff here is you can use a pattern for the shading allowing for stuff like hatching and halftoning. You can also map the pattern using either screen coordinates, UV coordinates or even local screen coordinates meaning the pattern is flat but scales with the object!

Here’s some of the customizations:

And here’s the difference between screen uv and local screen uv:

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