Making this thread to post some of my VFX assets for godot.
Here’s a link to my collection Godot Effects Collection Vol. 1 by Binbun
Making this thread to post some of my VFX assets for godot.
Here’s a link to my collection Godot Effects Collection Vol. 1 by Binbun
My older fire effects: Fire VFX - Godot 3D by Binbun

Impact effects: Impact VFX - Godot 3D by Binbun

Muzzle Flash effects: Muzzle Flash VFX - Godot 3D by Binbun

I also made a showcase video on youtube of some of the features: https://www.youtube.com/watch?v=SUNMfRTa4Zc
Poison effects: Poison VFX - Godot 3D by Binbun

Also has a showcase video: https://www.youtube.com/watch?v=FxxJ3gYT574
Magic Projectiles: Magic Projectiles VFX - Godot 3D by Binbun

This too has a showcase video: https://www.youtube.com/watch?v=dMAd1Uu-9M8
Magic Orbs: Magic Orb VFX - Godot 3D by Binbun

Showcase video: https://www.youtube.com/watch?v=es0SUzHH8V8&t=3s
Magic Area VFX: Magic Area VFX - Godot 3D by Binbun


Showcase video: https://www.youtube.com/watch?v=h8T8GIOawmA
Portal effects: Portal VFX - Godot 3D by Binbun
These include a bunch of customizations. The shape is based on a gradient texture so it can basically be anything you want. Also included are opening and closing animations


Awesome work !
Thank you!
Beam vfx: Beam VFX - Godot 3D by Binbun
With these you can set the target and the beams will follow. Tried to include as much customization as I can as well and once again there are opening and closing animations included.


Here’s my ultimate toon shader: Godot Ultimate Toon Shader by Binbun
Notable stuff here is you can use a pattern for the shading allowing for stuff like hatching and halftoning. You can also map the pattern using either screen coordinates, UV coordinates or even local screen coordinates meaning the pattern is flat but scales with the object!
Here’s some of the customizations:

And here’s the difference between screen uv and local screen uv:
