Hello! I am a newbie developper, following tutorials to accomplish most things i wanted in a game i am working on. I encountered a problem and couldn’t find a solution online : I was working on a NavigationMesh to make enemies chase the player through pathfinding, but everytime i play the main scene, the enemy starts at the player position, but clips through the floor and is unable to follow the player. I can also provide my code if it can help for context. A huge thanks to the person who could help me!
Hello snipercup! First of all thank you for answering to m’y call for help! I managed to find the issue, wich was with my animation wich used the transform key frames, wich made my character clip through the floor. I fixed the animation and it works now!