NavigationAgent3d.get_next_path_position() is not working
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1
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11
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November 19, 2024
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NavMesh not generating
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5
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10
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November 17, 2024
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Grid-based 2D Pathfinding - precise movement & setting obstacles
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1
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85
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November 16, 2024
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Navigation map synchronization error with simple obstructions
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0
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18
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November 16, 2024
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Pathfinding Behavior Acting Strange
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1
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15
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November 13, 2024
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Extend baked navigation region to edge of terrain
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12
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37
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November 13, 2024
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Navigation is hugging the wall.
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3
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22
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November 12, 2024
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NavigationObstacle3D not correctly affecting navmesh
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0
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9
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November 11, 2024
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Can I store functions in an array somehow?
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2
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17
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November 11, 2024
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NavigationAgent2D with Layered TileMap
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4
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1892
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November 8, 2024
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Navigation Chunk Demo Update in Runtime
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3
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47
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November 2, 2024
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TileMapLayer Navigation with Area2D Obstacles
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3
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22
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November 1, 2024
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NavigationAgent2D weird behavior when connecting tiles with navigation layer
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0
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10
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October 29, 2024
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How Do I Remove Red Navigation Lines from CharacterBody3Ds
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3
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22
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October 27, 2024
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How does one optimize tilemap navigation?
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0
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19
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October 24, 2024
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Get currently traversed navigation layer from NavigationAgent?
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0
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10
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October 7, 2024
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Bake_navigation_polygon() affects polygons on all navigation regions instead of just one
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3
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27
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October 4, 2024
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Why does 'Bake NavigationPolygon' not set the navigation up to the corners of brown tiles and around all objects?
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3
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17
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October 4, 2024
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Navigation Agent speeds up after I turn the speed to 0 then back to normal speed
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3
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15
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September 24, 2024
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NavigationAgent2D does not emit target_reached
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2
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28
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September 22, 2024
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Navigation mesh upside down
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4
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32
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September 19, 2024
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Enemy phasing throug my GridMap/NavigationMesh
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3
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10
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September 18, 2024
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Can A* (AStar) handle pathfinding for entities greater than one point in size?
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0
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35
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September 17, 2024
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NavigationAgent2D generating strange inefficient path
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7
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34
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October 15, 2024
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Help explaining nav region 2D inconsistency?
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0
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8
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September 14, 2024
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Navigation Agent Help
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2
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20
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September 14, 2024
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NavigationAgent2D is_target_reachable always false
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2
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47
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September 5, 2024
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Pathfinding in a city builder
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11
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102
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September 5, 2024
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Seeking Advice on Pathfinding/Obstacle Avoidance/Navigation: How to Account for Allies?
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9
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170
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September 3, 2024
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Advanced 2D&3D AI Jumping
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0
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215
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August 26, 2024
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