No one’s going to be able to give you a game idea that no one wants. What kind of games do you like playing?
shooting games, racing games, fighting games,rpg, adventures games, and etc
Why don’t you take one of your favorite games and write down the aspects of it you want improved? It could give you an idea for your own game.
yeah but I have horrible game art
Try using a game jam idea generator and stick with a theme and make your best idea
Or mix or twist two existing games or genres. That way you don’t have to start from scratch designing the core mechanic. You could for example mix Snake and Tetris in a new way. Like this guy did here: SNEKTRIS by bergsten
You don’t need to have good art to make a game
What is the purpose and scope of this game supposed to be?
- Is this a “proper” game that you eventually want to publish?
- Or just a small prototype project for yourself for learning/improving your skills?
- Or are you bored and just want something to do?
bored and I wanna make something
Betting game on snails and it takes two hours to finish to pass Steam’s refund policy.
But you’re asking for ideas?
yeah ideas that nobuddy asked for
There are game idea generators out there, as someone already suggested, so let them generate some random ideas and see if something speaks to you.
My suggestion would be look through the back catalog of some older platforms; particularly the Commodore 64 and the original PlayStation. Game genres hadn’t solidified nearly as much back then, and there was a lot of variety that has been lost. Stuff like “Mail Order Monsters” or “M.U.L.E.” or the like. There are tons of great ideas just waiting to be brought to life.
Do you mean these?
As examples, yes, and there are many, many others out there.
It’s a paradox. If someone asks you for it here, then even if it wasn’t asked for before, it’s been asked for now… ![]()
I also sometimes get stuck without ideas. It helps me to combine two simple mechanics and quickly make a small prototype. Often something interesting comes out of it. When I feel completely blocked, I look at different game systems on this guide because the way random rewards and player excitement are structured there can give fresh design ideas. It reminds me how powerful simple feedback loops can be. After that I usually return to my prototype with a clearer direction. Writing down small mechanics and testing them quickly helps me move forward much faster.
Start from the beginning of video games, you will be surprised how many games existed 4 decades ago that have never been modernised.
I’d suggest drawing inspiration from life - it’s an endless source, and there are plenty of subjects that have not been made into games or game mechanics. You, the game designer, will have to do the work of turning ideas into mechanics that are novel and fun - there’s no way around that, other than copying what’s already been done. And since that’s out of the question…