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Vert/Half-Pipe Physics not behaving as I want
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2
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92
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September 15, 2026
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Crouching under blocks in a platforming game
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2
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77
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September 13, 2026
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Help with Object that avoids mouse and has physics
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1
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64
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September 12, 2026
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Flying with Rigid Bodies
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6
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143
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September 12, 2026
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Deleted this post
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0
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60
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September 4, 2026
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Unable to properly move arms in a radius and attach them.
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2
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111
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September 3, 2026
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Trying to make a simple shift stick for 3d vehicle
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6
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173
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October 2, 2026
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Active Ragdoll breaks when physics tick is below 60
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9
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274
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September 1, 2026
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Raycast detects last collider, even if that collider is not part of the collision mask
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19
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263
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August 29, 2026
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Getting ShapeCast3D debug shape position
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3
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109
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September 26, 2026
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Help with turning collisions for different TileMapLayers on and off when a depth value changes
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2
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66
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August 24, 2026
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Unexpected results when using raycast.GetCollisionFaceIndex with the MeshDataTool
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2
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157
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August 24, 2026
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Joint3D allow bodies to offset, joint does not lock bodies in place
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3
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108
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August 23, 2026
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PinJoint2D glitching out since 4.7 update?
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1
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83
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August 22, 2026
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PhysicalBone3D joint actuation
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1
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66
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August 22, 2026
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VehicleBody3D: Wheels visually clipping into the ground
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1
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84
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August 21, 2026
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RigidBody2D rotational velocity slowly damps to 0 with angular_damp = 0
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4
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115
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September 18, 2026
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Realistic Air Resistance / Wind
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5
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200
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September 17, 2026
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Jolt: How to disable "bounciness"?
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2
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104
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August 16, 2026
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Rigidbody2D body enter detected only one side?
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9
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175
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September 13, 2026
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Issues when pushing boxes
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1
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109
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August 13, 2026
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[CRope2D] Enforce max rope length / tension
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3
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131
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August 12, 2026
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Help With Collisions
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2
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100
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August 11, 2026
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How can I stop one object from being deleted in this grid?
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1
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71
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August 10, 2026
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About collision and occlusion shames for 3D meshes
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3
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81
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August 9, 2026
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Hi i am a new game dev i got started like from 2 months only and i am making a 2d game and i am having a problem with physics in the game
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16
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431
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August 7, 2026
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Using set_deffered() has been bricking my computer, any suggestions?
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7
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194
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August 2, 2026
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Handle collisions: Changing Area2D for CharacterBody2D ?
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6
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163
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August 1, 2026
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CharacterBody2D collision with one or more CharacterBody2D
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3
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109
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August 29, 2026
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Multiple rigid bodies as one object thats splitable with seperated mass
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1
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98
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July 29, 2026
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