rogulike card inventory
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5
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67
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January 21, 2025
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Weird signal triggering behavior with PolygonCollision2D
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2
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18
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January 21, 2025
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How to manage data in similar yet unique scenes while avoiding development hell?
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10
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68
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January 21, 2025
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Lock Mouse Position In Radius Around RigidBody2d
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3
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16
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January 21, 2025
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Trying to make Flappy Bird
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2
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21
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January 21, 2025
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Setup/Modify Tileset Terrain through gdscript
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0
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10
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January 21, 2025
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Dictionary data disappears after third time accessing
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10
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39
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January 20, 2025
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2d Character not turning
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4
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29
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January 20, 2025
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Orienting 2D sprite
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3
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28
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January 20, 2025
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Saving Signal connections programmatically
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5
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38
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January 20, 2025
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What's the variable type that has predefined string choice, help to autocorrect and return error if i write the string wrong
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4
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14
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January 20, 2025
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_on_body_entered not working?
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6
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40
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January 20, 2025
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TweenMethod infinitely tweening?
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1
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22
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January 19, 2025
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How would I use code to generate terrain from a TileSet and have it look nice?
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4
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29
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January 19, 2025
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Problem with EditorPlugin and setting up Curve3D points of Path3D instance
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0
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11
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January 19, 2025
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I cant get an enemy to queue free when hit by a ball
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1
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21
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January 19, 2025
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2D Platformer Character Flipping Code Error
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2
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11
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January 19, 2025
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How to get the player's remaining free memory on their hard drive?
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1
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8
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January 19, 2025
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Debugging GDExtension won't hit break points in VS2022
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0
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14
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January 19, 2025
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Camera3d topdown setup
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4
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22
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January 19, 2025
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Taking pausing and timescale into account for get_ticks_msec()
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3
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33
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January 19, 2025
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A few questions about web exports in general
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2
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110
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January 19, 2025
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NPC with Dialogic2
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2
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24
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January 18, 2025
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Button_up Signal doesn't trigger when the button is pressed for the first time
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7
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26
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January 18, 2025
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Designing a system for multiple items each with its own 3D Model
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1
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19
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January 18, 2025
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Changing iOS icon at runtime
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0
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9
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January 18, 2025
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How to make a simple enemy AI?
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1
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31
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January 18, 2025
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Character stops when going up a hill
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6
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27
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January 18, 2025
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User-friendly array elements?
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4
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34
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January 18, 2025
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Struggling to transfer arc targeting feature from scene-level to player-level
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0
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11
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January 18, 2025
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