Rebaking NavRegion2Ds during runtime
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2
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166
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August 13, 2024
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Trying to have enemy copy player on a delayed various timing in mario run like game
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2
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42
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August 12, 2024
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How do I use a navigation mesh with a terrain (using the Heightmap terrain addon )
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1
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81
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August 11, 2024
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Using NavigationRegion2D for point and click side-scroller?
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5
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353
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August 9, 2024
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NavigationAgent2D doesn't return the right get_next_path_position()
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0
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141
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August 8, 2024
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2D How to create a Separation Movement Script
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5
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121
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September 6, 2024
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Pathfinding Priority (Layers)
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0
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25
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August 5, 2024
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Navigation Issues with Different Creatures and layers
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3
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77
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August 2, 2024
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Navigation Agent Pathing Issue
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1
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66
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August 2, 2024
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Problem with baking the navigation grid
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2
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13
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August 2, 2024
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Following system
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6
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61
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July 31, 2024
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Prevent navigation baking on specified areas
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8
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596
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July 30, 2024
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Gridmaps and AStar3D
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0
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140
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July 25, 2024
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Pathfinding Visualization during Combat Pause
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3
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52
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July 25, 2024
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Navigation agent empty path
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1
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183
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July 24, 2024
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I am trying to access a function inside of an instanced scene. Godot 3
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1
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46
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July 20, 2024
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Issue with my Companion AI behavior. Is there a better way to code this?
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0
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60
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July 19, 2024
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Define no-go regions within a NavigationRegion3D
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3
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123
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July 19, 2024
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Connect NavigationMesh without overlap NavigationRegion
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2
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255
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July 16, 2024
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Set target navigation layer/region in addition to target position
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10
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352
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August 15, 2024
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I'm having trouble accessing the next point in an array that contains Vector3
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0
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44
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July 11, 2024
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AI jumping down a ledge
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1
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69
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July 9, 2024
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Enemy reaches players position then stops
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2
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117
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June 27, 2024
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Changes to Pathfinding
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1
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143
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June 24, 2024
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Problems with NavigationAgent3D
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2
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487
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June 20, 2024
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Big agents won't move
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3
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168
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June 19, 2024
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Navigation drops framerate significantly
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2
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270
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June 18, 2024
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Sprite 2d dont folllow path2d
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4
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115
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June 14, 2024
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finding distance from a group of blocks
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1
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104
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June 13, 2024
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Navigation Agent Causes Node to "Jitter" Back and Forth Once it Returns to Original Position
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1
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718
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June 12, 2024
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