[GDExtension] Setting a resource array property in inspector gives wrong value
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0
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80
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March 7, 2024
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How to modify/extend AStar2D to support conditional node connections?
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9
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246
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March 29, 2024
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Customizing move_and_slide with GDExtension
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2
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85
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February 25, 2024
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Add_child in _ready won't display in scene tree, visibility toggle also behaves wrong
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5
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124
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February 23, 2024
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[GDExtension] Class inherited from CollisionObject3D cannot find in node searcher
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0
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61
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February 23, 2024
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[GDExtension] Any methods to raycast in an Editor Scene Viewport?
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8
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230
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March 22, 2024
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[GDExtension] Camera3D::set_position doens't work
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1
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75
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February 18, 2024
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Any methods to identify the input event is Keyboard/Mouse or Joypad in c++?
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4
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142
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March 19, 2024
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Set file on C++ node
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2
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130
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February 16, 2024
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How do I compile C++ for Android in Godot 4?
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0
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107
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February 11, 2024
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How to use two or more classes for register in GDExtension?
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2
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94
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February 7, 2024
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Compiling godot-cpp error on MacOS: call to 'abs' is ambiguous
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1
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83
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February 5, 2024
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Gdextension C++ webassembly compilation
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5
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162
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January 30, 2024
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How to emit_signal from WorkerThreadPool or Thread in C++?
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2
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188
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January 21, 2024
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Hermetica: ~1100 hours project short report
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0
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381
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January 19, 2024
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GDExtension referencing static functions and variables from seperate class failes to build
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4
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728
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February 15, 2024
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C++ GDExtension SCons Error
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7
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416
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January 16, 2024
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Godot crash when trying add camera as a child through wrapper
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2
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174
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January 14, 2024
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File management in generated solution for Visual Studio 2022
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0
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131
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January 7, 2024
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How do I integrate Steam GameNetworkingSockets and the entire Steam API for a co-op game?
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1
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276
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December 31, 2023
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How I can get the collider from the result of an intersect_ray in C++?
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3
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474
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December 21, 2023
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How to set up a TypedArray with a custom type in GDExtension
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4
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570
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December 17, 2023
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Failed to generate godot.sln
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4
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267
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December 15, 2023
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