|
Does using Bone2D with bézier shapes make sense?
|
|
17
|
133
|
June 11, 2026
|
|
Is dynamically loading a script to add a `transform_changed` a huge anti pattern no go area?
|
|
15
|
47
|
June 10, 2026
|
|
How do I modify tooltip for EditorProperty from EditorPlugin
|
|
1
|
42
|
June 9, 2026
|
|
Debugging C# Plugin
|
|
2
|
50
|
May 27, 2026
|
|
Code completion from script editor in custom CodeEdit?
|
|
0
|
39
|
May 24, 2026
|
|
Plugin script: `Invalid access to property or key` (some signal) `on a base object of type Node (` (some class that DOES have that signal) `)
|
|
6
|
85
|
May 5, 2026
|
|
GDTerminal - Run GDScript in the Editor at the Click of a Button
|
|
9
|
308
|
April 12, 2026
|
|
GDTask - TODO list / Task tracker addon for the Godot editor
|
|
1
|
134
|
April 12, 2026
|
|
Plugin looks different from scene view
|
|
3
|
49
|
April 12, 2026
|
|
ElevenLabs API in Godot - high quality Text-to-Speech (TTS) Plugin
|
|
10
|
161
|
April 7, 2026
|
|
Trying to create a plugin for a Mask node(for blendTrees) Having issues with MSVC/Scons
|
|
0
|
30
|
April 2, 2026
|
|
Need help with reflection in GD Script
|
|
6
|
82
|
April 26, 2026
|
|
Quick Editor Plugin Question - React To Scene Save
|
|
45
|
180
|
March 26, 2026
|
|
How to interface with Signals tab in editor
|
|
0
|
35
|
March 26, 2026
|
|
Code that only runs in specific Godot versions
|
|
3
|
79
|
March 25, 2026
|
|
Daily Reward system plugin
|
|
1
|
54
|
March 22, 2026
|
|
[Tool] GDCogniAI Assistant: A modular AI Assistant for Godot 4 (Built with AI agents)
|
|
8
|
891
|
March 20, 2026
|
|
Dreamcatcher: Visual game creation toolkit for Godot
|
|
3
|
141
|
March 17, 2026
|
|
Gaea Version Help
|
|
1
|
69
|
March 16, 2026
|
|
EditorInferface class not available on exported games
|
|
1
|
53
|
March 15, 2026
|
|
What is a "Good plugin"?
|
|
8
|
196
|
March 15, 2026
|
|
How to do an action in a plugin whenever a script file is created?
|
|
2
|
45
|
March 3, 2026
|
|
ExportGroup in EditorInspector has no effect
|
|
1
|
34
|
March 3, 2026
|
|
horizOn – Backend as a Service for Godot 4 (cloud saves, leaderboards, auth & more)
|
|
1
|
92
|
March 1, 2026
|
|
Reload Whole Editor From @tool / Plugin Script
|
|
3
|
99
|
March 27, 2026
|
|
EditorNode3DGizmo handles visibility when multiple nodes are selected
|
|
2
|
40
|
February 25, 2026
|
|
Universal, idiomatic C# wrapper for Microsoft.GameInput. Targets .NET 8+ with optional shims for Godot
|
|
12
|
150
|
February 25, 2026
|
|
Need help with plugin that automatically unfolds resources and arrays
|
|
3
|
74
|
February 18, 2026
|
|
How do I scale 3D nodes along one direction with the position not staying in the center?
|
|
13
|
369
|
February 16, 2026
|
|
Can I use the built in class list dialog to let plugin users select a class? And how to?
|
|
8
|
91
|
February 13, 2026
|