|
Orbliterate! 3 Weeks Into Writing my First Game (C#)
|
|
12
|
283
|
September 13, 2026
|
|
Can Terrain3D map be moved?
|
|
6
|
55
|
September 12, 2026
|
|
How to give GLTF Moho rig outlines?
|
|
12
|
86
|
September 12, 2026
|
|
Plugin for procedural generation of 3D trees
|
|
10
|
923
|
September 12, 2026
|
|
Help Wanted, Workers
|
|
8
|
204
|
September 12, 2026
|
|
[Dev Wanted] Godot 3D Programmer for Retro Survival Horror Demo – 'The War We Built Inside'
|
|
6
|
54
|
September 12, 2026
|
|
Help with animating active ragdoll
|
|
0
|
22
|
September 12, 2026
|
|
To Make an Omelette: Crack eggs, upgrade, repeat
|
|
8
|
182
|
September 12, 2026
|
|
Flying with Rigid Bodies
|
|
5
|
42
|
September 12, 2026
|
|
Create trees with wind effect
|
|
2
|
939
|
September 11, 2026
|
|
How to enable backface culling for models
|
|
3
|
73
|
September 11, 2026
|
|
I'm recreating Plants vs. Zombies with an HD-2D aesthetic in Godot
|
|
1
|
53
|
September 11, 2026
|
|
Space game prototype - With planets, orbital physics, and nuclear reactors
|
|
25
|
469
|
September 10, 2026
|
|
AndroidManifest.xml Error When trying to upload my apk to app lab(Meta store)
|
|
3
|
106
|
September 10, 2026
|
|
Problems with state changes and global_position
|
|
3
|
60
|
September 10, 2026
|
|
OceanPro 1.0 — GPU FFT ocean system for Godot 4.7
|
|
2
|
59
|
September 10, 2026
|
|
Problems with hit boxes and attack animation
|
|
4
|
77
|
September 10, 2026
|
|
Shader for pixelated shadows? (3D)
|
|
21
|
2535
|
September 10, 2026
|
|
Tear Them All - A Silly MSPaint-Doom inspired Shooter
|
|
41
|
864
|
September 9, 2026
|
|
How to make a Barrel Roll
|
|
1
|
78
|
September 9, 2026
|
|
Script inherits from native type 'CharacterBody3D', so it can't be assigned to an object of type: 'Node'
|
|
2
|
51
|
September 9, 2026
|
|
BoneTwistDisperser3D custom twist amounts randomly reset
|
|
0
|
32
|
September 9, 2026
|
|
Mouse motion stutters when exporting for windows from version 4.7.2+
|
|
0
|
52
|
September 9, 2026
|
|
New Beeders Big Adventure
|
|
128
|
2029
|
September 9, 2026
|
|
Multimesh has terrible performance with high instance count
|
|
5
|
79
|
September 8, 2026
|
|
Miracle Karts - Vintage go-kart RPG
|
|
70
|
4310
|
September 8, 2026
|
|
Using too many Subviewports with MeshInstance3Ds causes rendering bug
|
|
9
|
107
|
September 8, 2026
|
|
SubViewport texture look brighter than what the camera should show
|
|
1
|
130
|
September 8, 2026
|
|
Frontward - A First-Person Movement Game
|
|
9
|
411
|
September 8, 2026
|
|
Mahamaya Sky Shader! A totally procedural and realtime sky shader for Godot 4!
|
|
0
|
52
|
September 8, 2026
|