Dodge The Creeps help
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3
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40
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October 22, 2025
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WOMBO! A deckbuilding horde survivor with roguelike elements
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184
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1475
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October 22, 2025
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How to add a double dash
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2
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31
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October 22, 2025
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How to draw in black borders?
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2
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26
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October 22, 2025
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Looking for a game jam team
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2
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69
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October 22, 2025
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Occlusion: Showing Object that blocks Line of Sight
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7
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22
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October 22, 2025
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The UI system of Godot is too difficult to use
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29
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1471
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October 22, 2025
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How do I make my shader tile properly?
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5
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18
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October 22, 2025
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Repeat imports of unchanged assets using source control (Git)
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2
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17
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October 22, 2025
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Why does my object have duplicated properties?
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2
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21
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October 22, 2025
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How do I use class_name and export variables together?
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4
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59
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October 22, 2025
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Viewport at 1920x1080 show black band when displayed in exclusive fullscreen on 1920x1080 monitor
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1
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258
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October 22, 2025
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Catcher stops before screen edge — right side off-screen, left side blocked
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1
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13
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October 22, 2025
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In-depth tutorials about UI theming
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2
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32
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October 22, 2025
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Problem to safe agent 2D last rotation
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0
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22
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October 21, 2025
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Creating Multiple Units
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5
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28
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October 22, 2025
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NavigationServer2D doesn't create nav regions but creating NavigationRegion2D nodes does
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4
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31
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October 22, 2025
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How do I change visibility of scenes in a script?
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1
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15
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October 21, 2025
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Particles 2d not colliding when off camera
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7
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28
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October 21, 2025
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How to make sprite wobble while moving left or right like in Elephant Collection
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5
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38
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October 21, 2025
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Disabling input stops physics process - help
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1
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13
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October 21, 2025
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Scale graphical asset from Control nodes
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5
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25
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October 21, 2025
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Blurry PointLight2D texture?
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5
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20
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October 21, 2025
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Writing and reading position data
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5
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29
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October 21, 2025
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A simple, web-based tilemap editor
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4
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387
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October 21, 2025
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Connecting signal script issue
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2
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32
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October 21, 2025
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Transparency Masking TileMapLayer tiles (Clipping?)
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2
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29
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October 21, 2025
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How to Remove an Item from Player's Inventory and add it to an NPC's Inventory
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2
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20
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October 21, 2025
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I have a Player and an Enemy (both CharacterBody2D). When they run into each other the enemy starts "jumping" around and both characters speeds change unpredictably.
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0
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19
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October 20, 2025
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PiN - A hand-drawn 2D Platformer (play now on itch.io)
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135
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1596
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October 20, 2025
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