Making a object always render in front of a specific object only
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0
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37
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September 17, 2024
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Make Shinier Material
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4
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27
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September 17, 2024
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Visual shader editor vs making them by hand / code
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2
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36
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September 15, 2024
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An idea for more efficient material and texture usage - am I making a mistake?
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0
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24
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September 15, 2024
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What are the Debug Tools for GD-Shader?
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5
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79
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September 15, 2024
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[2D Top Down] Is it possible to have both a cone of vision and lighting?
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3
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341
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September 14, 2024
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Render at higher resolution, apply shader, downsample
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0
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25
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September 14, 2024
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Lights in shaders
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0
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15
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September 13, 2024
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Why Particle Shader Can't read amount param?
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0
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5
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September 13, 2024
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How to change a Texture2D param name [SOLVED]
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2
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17
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September 12, 2024
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Imported texture from Blender looks terrible in Godot
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0
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23
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September 11, 2024
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Custom drawing/rasterization with a `CompositorEffect`
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0
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47
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September 7, 2024
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Understanding some shader behaviours with normalize() [solved]
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4
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49
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September 7, 2024
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Sprite After-image in 2D Game
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4
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64
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October 7, 2024
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Can't import stylized shader from Blender.
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5
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112
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September 6, 2024
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Passing noise seed to a shader
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3
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24
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September 5, 2024
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Anything to look out for converting gdshaders to glsl for CompositorEffects?
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0
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17
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September 5, 2024
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Combination of properties of two tilemap layers
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0
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29
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September 4, 2024
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3D Flexible outline shader
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0
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22
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September 4, 2024
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Mixing textures when one texture is missing
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2
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16
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September 3, 2024
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Outline shader behind objects. WIP
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1
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52
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September 3, 2024
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Rendering to intermediate buffers in shaders
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2
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55
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September 3, 2024
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Scaling the effects of a shader
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2
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67
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September 3, 2024
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Barycentric Wireframe Issue
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1
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46
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September 2, 2024
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Issue with fragment shader on a ViewportContainer
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2
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23
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September 2, 2024
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Workflow for applying custom shader materials to 3D models?
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3
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54
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September 1, 2024
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How to add multiple shaders to a sprite
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5
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148
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August 31, 2024
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Gamma settings in Post process
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0
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30
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August 28, 2024
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How do Viewports work?
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2
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56
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August 27, 2024
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Converting a Unity shader to Godot shader
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4
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88
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August 25, 2024
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