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Welcome to the Godot Forum! :wave:
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244
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22363
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March 11, 2026
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Projectile dysfunction
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1
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4
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March 14, 2026
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Condition "bs > sbs" is true. Continuing
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0
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4
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March 14, 2026
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Interacting component works on one character, but not another.
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1
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9
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March 14, 2026
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Remove all files from user://
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1
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7
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March 14, 2026
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What is the difference between a Class made with 'class_name' and an inner class made with 'class'?
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1
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11
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March 14, 2026
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Father's Heritage — atmospheric yokai-inspired survival horror demo
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0
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5
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March 14, 2026
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What is a "Good plugin"?
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0
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7
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March 14, 2026
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How to keep same animation while activating a new key in my 2d game? (dw ill explain it)
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0
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2
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March 14, 2026
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Creating Interactive Web Experiences with Godot
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0
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4
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March 14, 2026
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[Steam Machine] use as PC, new Godot Export Template?
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2
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17
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March 14, 2026
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How can I make my ini/json Resource up-to-date?
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13
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64
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March 14, 2026
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Why doesn't my NinePatchRect update its size correctly?
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4
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37
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March 14, 2026
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[Godot WildJam]
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4
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29
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March 14, 2026
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Inconsistent Invalid index type for dictionary
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13
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33
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March 14, 2026
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Using Godot for Healthcare Software Applications – Any Tips?
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5
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469
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March 14, 2026
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Wordpetition, a card word game inspired by Balatro!
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59
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629
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March 14, 2026
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CCO-License Character Portrait Bases
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1
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17
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March 14, 2026
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Fall very slow in godot 3d
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5
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546
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March 14, 2026
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SciTechPlayroom
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29
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588
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March 14, 2026
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[Tutorial] Create a simple RPG game with Godot! Beginner Friendly Video Tutorial
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3
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41
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March 14, 2026
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My audio sounds terrible
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3
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27
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March 14, 2026
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How to use ENet's built-in variables to track ping and packet loss percentage?
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4
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21
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March 14, 2026
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WOMBO! A deckbuilding horde survivor with roguelike elements
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257
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3334
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March 14, 2026
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Should I use portraits for my game or not?
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2
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34
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March 14, 2026
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Help with Lerp not moving node
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2
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27
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March 14, 2026
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How can I render my game scene inside a visor-shaped mask/frame in Godot?
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2
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25
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March 14, 2026
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Expected Statement, found "Indent" instead
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5
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40
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March 14, 2026
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9/2=4.5 is read as Expression 4 = 4.5 and fails check?
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1
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27
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March 14, 2026
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Jpegs not Opening
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4
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38
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March 14, 2026
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