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Welcome to the Godot Forum! :wave:
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225
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20884
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January 25, 2026
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Save menu options for a retro styled game
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11
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107
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January 26, 2026
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I need help with the animation not wanting to play
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1
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7
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January 26, 2026
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camera control with controller
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3
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15
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January 26, 2026
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Collision Not Working For Interactable Object
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10
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67
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January 26, 2026
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Font has uneven spacing for seemingly no reason
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1
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16
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January 26, 2026
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Miracle Karts - Vintage go-kart RPG
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37
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2366
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January 26, 2026
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UV's normal in editor but tiny during runtime
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1
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9
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January 26, 2026
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Help I need to know how to make C++ setup and learning complete document.
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1
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17
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January 26, 2026
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My stun animation is not working as in not firing when i attack the enemy
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2
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14
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January 26, 2026
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Attempt to call function 'interact' in base 'null instance' on a null instance
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8
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29
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January 25, 2026
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How to tween particles curve point value?
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6
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34
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January 25, 2026
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Climb/vault "Mechanic"
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1
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13
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January 25, 2026
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How do you bring up the keyboard on mobile in HTML5?
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2
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957
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January 25, 2026
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My first game made with Godot:
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3
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125
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January 25, 2026
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Open Source Godot Examples and Demos (GitHub)
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0
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12
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January 25, 2026
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need help because im new to godot
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0
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15
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January 25, 2026
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Trying to make different levels in my Galaga-like game
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12
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15
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January 25, 2026
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Try My Fast-Paced Game Prototype and Tell Me What Sucks
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14
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136
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January 25, 2026
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Its possible to make a level similar to Snot a Problem?
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1
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10
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January 25, 2026
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If I want to test the online multiplayer functionality using Steam, do I need to register a game, or will using the 480 app be sufficient?
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3
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18
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January 25, 2026
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Help with Transform
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11
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17
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January 25, 2026
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Trying to understand built-in resources
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4
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14
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January 25, 2026
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How do I shift the playfield to make room for a HUD?
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5
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42
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January 25, 2026
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UI Menu Focus Question
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14
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100
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January 25, 2026
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How to Center the View on a Point
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6
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96
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January 25, 2026
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How can I disable an @export_tool_button?
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1
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13
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January 25, 2026
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How to set up One Click Deploy on Linux/Windows/Android
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0
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19
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January 25, 2026
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RPG Equivalent to Diablo in Godot
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2
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31
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January 25, 2026
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Designing High definition maps and character effects
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9
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70
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January 25, 2026
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