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Welcome to the Godot Forum! :wave:
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242
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22189
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March 4, 2026
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General Talk - Hardware , AI Burst
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79
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174
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March 6, 2026
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Disco Duck on Steam
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3
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17
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March 6, 2026
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Question regarding proper memory management of CollisonShape3D's Shape3D resource in godot-cpp GDExtension
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0
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5
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March 6, 2026
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Second type of enemy movement
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1
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22
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March 6, 2026
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Phonetic speech
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9
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65
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March 6, 2026
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How to keep mouse still or from warping to the middle?
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13
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114
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March 6, 2026
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How to make a sound play when RigidBody2D hits something
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2
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9
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March 6, 2026
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Virtual Keyboard Covering LineEdit
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7
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1139
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March 6, 2026
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Custom JointLimitation - Overriding a C++ function in GDScript
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8
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17
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March 6, 2026
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Accessing light info in "unshaded" shaders
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4
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13
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March 6, 2026
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The Project is empty in playtest but the editor is full of stuff
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1
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13
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March 6, 2026
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[Portable device] for Godot dev outdoor
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1
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14
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March 5, 2026
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Going about mouse collision?
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2
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15
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March 5, 2026
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Can you set "watches" for debugging in Godot?
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5
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541
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March 5, 2026
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Tween_callback is not working as intented
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24
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54
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March 5, 2026
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Debug evaluator fails to evaluate
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4
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77
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March 5, 2026
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TileMapLayer not visible in debug
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5
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28
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March 5, 2026
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Cool shaders thread Godot!
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4
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40
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March 5, 2026
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Godot v4.6 and C# methods
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0
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19
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March 5, 2026
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@export a GDScript per resource and executing said script?
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26
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63
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March 5, 2026
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Ps2 (RE4) character movement
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5
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47
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March 5, 2026
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PiN - A hand-drawn 2D Platformer
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191
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3399
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March 5, 2026
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"NumbersFall 110%™"(Done Now?) - Please Play And Tell Us Your Suggestions / Bugs)
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17
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268
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March 5, 2026
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"NumbersFall 110%™" - Retail v1.1.0 - 100% MIT Open-Source!
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0
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17
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March 5, 2026
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one mistake that I do not know how to solve
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2
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30
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March 5, 2026
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Blurry 3d image
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4
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21
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March 5, 2026
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NoTimeDoc (Made in 24hrs)
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0
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16
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March 5, 2026
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I did a thing. Again
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2
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36
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March 5, 2026
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anybody here have recommendation books for game design?
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4
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31
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March 5, 2026
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