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Welcome to the Godot Forum! :wave:
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265
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23779
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May 13, 2026
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Retro JRPG: Logisnesia, Devblog Thingy
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21
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227
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May 15, 2026
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Myth Incarnate - Old School Isometric RPG / Multiplayer
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6
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64
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May 15, 2026
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Reversing the direction of a clamp()
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7
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86
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May 15, 2026
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Building URoom — a room-based video/community hub for indie projects
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4
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39
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May 15, 2026
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Stumped with a plugin again
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0
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8
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May 15, 2026
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Weapon XP UI bars do not update visually even though visible state changes correctly
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2
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16
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May 15, 2026
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[4.6.2] Issue loading files outside godot or .pck
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4
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15
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May 15, 2026
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Gridmap and some (destructible?) parts
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3
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48
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May 15, 2026
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Senior VFX Artist testing Godot particles: where to submit structured feedback?
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2
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18
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May 15, 2026
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Godot Beginner Launchpads "Learn Jam" (Educational Game Jam) starts this weekend
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0
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12
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May 15, 2026
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I've had 300 Answers Marked as Solutions!
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6
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41
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May 15, 2026
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Weird error I'm not sure about
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1
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27
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May 15, 2026
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DREAD — A Survival Horror game about a forest that should not exist (In-Dev)
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0
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14
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May 15, 2026
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MIDI Help for My Singing Monsters Fangame
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2
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22
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May 15, 2026
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Understanding tilemap positions and sprite rendering
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4
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36
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May 15, 2026
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GDExtension Class Documentation Format Question
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7
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45
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May 14, 2026
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Discussing Architectural Patterns in Godot after 2 years of development
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40
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71
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May 14, 2026
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Looking for advice: the right approach for a point & click adventure game?
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1
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21
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May 14, 2026
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Building a Factory game with Pipes - How to handle circular pipes?
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8
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45
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May 14, 2026
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Collision problems when dashing
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6
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29
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May 14, 2026
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Released a sci-fi UI sound effects library for Godot developers
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0
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20
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May 14, 2026
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Melee hitboxes rotating incorrectly
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3
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29
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May 14, 2026
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How to make rigid body bouncey
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9
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1481
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May 14, 2026
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AnimationStateMachine, all connected to all conditionally with a cross-fade
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4
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29
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May 14, 2026
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Learning Godot using AI
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15
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90
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May 14, 2026
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Enter Path3D at any given position
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1
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23
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May 14, 2026
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Interactive Menu Rotational
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2
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54
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May 14, 2026
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New Release: Dragonforge Carousel Menu v1.0
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0
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26
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May 14, 2026
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How would you make a 2D world loop?
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2
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30
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May 14, 2026
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