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Welcome to the Godot Forum! :wave:
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268
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24541
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May 22, 2026
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problem with the flashlight mechanic
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0
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3
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June 9, 2026
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Can Godot handle AAA fidelity in 2026 and future?
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28
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463
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June 9, 2026
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Selecting animation based of player
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2
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32
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June 9, 2026
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Handling Data Streaming & Chunk Loading for Large 3D Maps in Godot
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148
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1669
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June 9, 2026
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VR world in Godot
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8
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260
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June 9, 2026
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2D with 3D camera help needed
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36
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99
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June 9, 2026
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Friction Problem
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2
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48
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June 9, 2026
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How can I make Player Input (from player script) effect my Area node (from area scripts)
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1
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29
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June 9, 2026
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TileMapLayer width and height?
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3
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43
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June 9, 2026
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Odd plaintext stuff inside exported releasebinary
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1
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27
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June 9, 2026
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How do I modify tooltip for EditorProperty from EditorPlugin
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1
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36
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June 9, 2026
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Ephemeral Object Manager - a clicker with strange potential
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0
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23
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June 9, 2026
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How to Convert Quaternions to rotation-only Transform3D for skeleton?
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2
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38
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June 9, 2026
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JeZxLee's "T-Crisis 110% GrandMasterâ„¢" Development Started Thread
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0
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27
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June 9, 2026
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RUSHBOUND (Animation Player Bug/Problem)
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3
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18
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June 9, 2026
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Shader won't let me look around?
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1
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39
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June 9, 2026
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isometric y-sort problem
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4
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53
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June 9, 2026
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Best practices for executing edit-time code (and nuances specific to UI)?
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6
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63
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June 9, 2026
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I can select stuff ingame and my mouse isnt captured would like some help fixing that
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2
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34
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June 9, 2026
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Projectile does not synchronize in multiplayer
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1
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41
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June 9, 2026
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cgCody's Devlog
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19
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424
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June 8, 2026
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Cant Drop nodes because script does not inherit Node
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5
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67
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June 8, 2026
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Make 2D platformer player always turn for an exact, set amount of time?
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2
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31
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June 8, 2026
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Release candidate: Godot 4.7 RC 1
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2
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82
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June 8, 2026
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What is the best way to check a property from all children, assuming it is a shared property
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10
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72
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June 8, 2026
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Advanced Asset Scattering
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5
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52
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June 8, 2026
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What exactly can the MultiplayerSpawner/Synchronizer synchronise?
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2
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26
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June 8, 2026
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moving a global position using another node's global position
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2
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28
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June 8, 2026
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I want to create a drift car using VehicleBody3D node
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7
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82
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June 8, 2026
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