Convert a global mouse position to a local position for Raycast2d
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4
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8
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July 26, 2024
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Stay at the door whenever entering or leaving a scene
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1
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5
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July 26, 2024
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Y-sorting enabled but not working
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9
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95
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July 26, 2024
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How do i do this shown?
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1
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4
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July 26, 2024
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Error: Node not found
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2
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3
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July 26, 2024
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Box floats after animated platform moves downwards
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9
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14
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July 26, 2024
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Ball respawning not working properly
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2
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16
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July 26, 2024
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Object scene structure with PathFollow2d
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0
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1
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July 26, 2024
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Pokemon Tower Defense Devlog #1
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13
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415
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July 26, 2024
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LightOccluder2D don't work
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2
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43
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July 26, 2024
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Navigating PopupMenu with keyboard
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0
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2
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July 26, 2024
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How can i delete black distanse from the screen
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0
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2
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July 26, 2024
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How to create an high score timer(label) and save
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25
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25
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July 26, 2024
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2 more bugs in the Inventory system
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54
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26
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July 26, 2024
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Using button player presses to emit signal works as intended when coded in for AI it doesn't work correctly
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4
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17
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July 26, 2024
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How do I play a death animation after a collision? (Brackey's Godot Beginner Tutorial)
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2
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10
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July 26, 2024
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Physics engine hacking for looped worlds
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2
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106
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July 26, 2024
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Canvas layer not following view
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2
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10
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July 26, 2024
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Timer saving problem
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11
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12
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July 26, 2024
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Attempts to ease frequency and amplitude of a sine wave lead to unexpected results
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2
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7
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July 26, 2024
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How can I play 2 animations at the exact same time?
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1
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21
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July 26, 2024
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Help to convert float to Vector2
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2
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10
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July 26, 2024
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I made a tiny game with a tiger
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2
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38
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July 26, 2024
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C# ECS - Friflo.Engine.ECS v2.0.0. Now supports Unity, Godot, MonoGame, WASM / WebAssembly, .NET 2.1 to .NET 8 and Native AOT
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1
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412
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July 26, 2024
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Every time i shoot it closes my game and i dont know why
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3
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19
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July 26, 2024
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How to disable culling when CanvasItem goes out of screen?
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5
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23
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July 26, 2024
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How to blend separate sprites? or can textures in shader be moved around?
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5
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28
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July 26, 2024
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Should I change all the tilemap using 4.3's tilemaplayer?
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0
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13
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July 26, 2024
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SegmentShape2d.collide_and_get_contacts giving wrong contacts
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0
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4
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July 26, 2024
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What is a good way to handle phasing through colliders when jumping in a 2D platformer?
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1
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7
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July 26, 2024
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