Galaxy Tactics - A world of tactical mayhem - Coming soon on Steam
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10
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257
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April 19, 2025
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Sort array by two values priorizing one of them?
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4
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42
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April 19, 2025
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Why is there no "notified" signal, or something similar, on objects?
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2
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46
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April 19, 2025
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AnimationTree StateMachine Help
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3
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23
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April 19, 2025
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Parsed full screen click sees different input event
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0
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11
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April 19, 2025
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Rockhopper penguin platformer on iPhone and iPad
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1
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103
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April 18, 2025
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Compile GDExtension in Visual Studio 2022
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3
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47
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April 18, 2025
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Help on making grindrails
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3
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51
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April 18, 2025
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Problems filling 3D texture in compute shader
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1
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20
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April 18, 2025
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I couldn't register - registration by email is broken
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4
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174
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April 18, 2025
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Help with ZIPReader and PackedByteArray
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2
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22
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April 18, 2025
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[The Nodeletter] April #1 - Comment Section
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5
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584
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April 18, 2025
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AnimatedSprite2D Looping Not Finishing
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1
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18
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April 18, 2025
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What is wrong with this code for an enemy
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1
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22
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April 18, 2025
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Game can't be opened because apple cannot check it for malicious software
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5
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73
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April 18, 2025
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How can I limit the area where the player's button is pressed?
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2
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21
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April 18, 2025
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How to access AnimationPlayer functions from AnimationTree
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0
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22
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April 18, 2025
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My animations work great on my inital model but transfering it to my other model (same model) breaks it
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5
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73
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April 18, 2025
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Blender import with external material
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1
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23
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April 18, 2025
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Please Help Me Understand The Relationship Between Autoload And Main Scene
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7
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70
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April 18, 2025
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ArrayMesh breaks my idea because it uses triangles
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2
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31
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April 18, 2025
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CanvasModulate Color transparency value is given to everything visible
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8
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39
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April 18, 2025
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GDextension registery
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3
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38
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April 18, 2025
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Change method call argument in AnimationPlayer from code
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1
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28
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April 18, 2025
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Is it possible to develop 4D games with Godot?
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3
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636
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April 18, 2025
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Player movement script: Invalid assignment of property or key 'flip_h' with value of type 'bool' on a base object of type 'Nil'
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17
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76
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April 18, 2025
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Godot-SFT: Godot 4 GDExtension C++ Unit Testing Library
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3
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150
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April 18, 2025
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RigidBody2D continues to detect collisions even though the collisions are no longer in the same place
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3
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13
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April 18, 2025
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What does DisplayServer.screen_get_scale() actually get?
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1
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28
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April 18, 2025
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Can I shrink the window size when debugging on desktop?
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1
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24
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April 18, 2025
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