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Can Godot handle AAA fidelity in 2026 and future?
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36
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539
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June 9, 2026
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Final Flavor - retro dungeon crawler about cooking
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9
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91
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June 7, 2026
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3D Open world car game set in city (Godot 4.4 - 4.6)
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18
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144
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June 8, 2026
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DeepSeek "calls" my plugin the natural successor to Shockwave Flash / troll on my discord?
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25
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179
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June 5, 2026
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Artists vs AI - accessing talents outside your own
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21
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152
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June 4, 2026
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Should i Flag elitism answers?
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50
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178
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June 3, 2026
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Vertex Colours is it only for low-poly?
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27
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140
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June 6, 2026
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Is AI content against the forum guidelines ( please a clear yes or no )?
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12
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91
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June 3, 2026
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Non-unique node names at run-time
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25
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189
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June 3, 2026
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Discussion - what are the most important factors to achieve success in indie game development?
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24
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146
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June 3, 2026
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Is building games faster really better?
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18
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184
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June 5, 2026
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Should I use resources, classes, nodes or autoloads?
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10
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107
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June 2, 2026
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Am I overengineering my physics?
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13
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153
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June 3, 2026
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How to structure a decent enemy ai
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28
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167
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June 5, 2026
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Is it important for the idea to be unique?
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12
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111
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June 6, 2026
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Is it OK to use Engine.get_process_frames as a Timer?
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10
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98
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June 7, 2026
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My font in the game window is having terrible distortions, tried multiple of advice from other posts, tutorials and etc but nothing worked.
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37
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154
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June 7, 2026
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How useful are balancing tests for combat systems?
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10
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77
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June 8, 2026
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Struggling with larger scale games
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14
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159
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June 5, 2026
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Playtest of my combat system
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14
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91
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June 8, 2026
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2D with 3D camera help needed
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35
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105
|
June 9, 2026
|
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What do you do when you don't know what to do?
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19
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100
|
June 6, 2026
|
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My enemi is not working
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12
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125
|
June 5, 2026
|
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Compositor problem
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9
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75
|
June 7, 2026
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Might need help with code for my Sonic Engine
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17
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105
|
June 8, 2026
|
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Is_In_Group not working
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16
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96
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June 5, 2026
|
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How to Free Memory/Resources/Refcounted?
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10
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113
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June 4, 2026
|
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Animation debugging help
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26
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60
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June 7, 2026
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Isometric tiles antialiasing seams
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14
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84
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June 3, 2026
|
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Fragment shader gives blocky appearance when only sampling once
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16
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74
|
June 4, 2026
|
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Advanced Tag System
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12
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64
|
June 4, 2026
|
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Why UI edges are shaking from animation?
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14
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69
|
June 7, 2026
|
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Omni light doesn't project light on floor
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13
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69
|
June 6, 2026
|
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dark environment doesnt work on sprites
|
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12
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67
|
June 8, 2026
|
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What is the best way to check a property from all children, assuming it is a shared property
|
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10
|
75
|
June 8, 2026
|
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Calculating what cardinal direction the player is looking in?
|
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10
|
58
|
June 5, 2026
|
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Input handling in a separate script than the main player one
|
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11
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50
|
June 8, 2026
|
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Issue Adding Custom Built Virtual Joystick to Main Game Scene (Despite It Working in Test Scene)
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|
12
|
62
|
June 3, 2026
|
|
Using a normal map "skews" my lighting
|
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16
|
87
|
June 9, 2026
|
|
Release candidate: Godot 4.7 RC 1
|
|
6
|
129
|
June 9, 2026
|
|
Dev snapshot: Godot 4.7 beta 5
|
|
1
|
117
|
June 4, 2026
|
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NPC free way travel and obstacle avoidance
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|
1
|
87
|
June 7, 2026
|
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Some time ago I challenged myself to make a strategy game in Godot
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0
|
198
|
June 5, 2026
|
|
What sort of Godot Template games would you like to see?
|
|
6
|
193
|
June 4, 2026
|
|
DeskPat — A Desktop Cat Companion Built with Godot 4.6
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|
4
|
105
|
June 7, 2026
|
|
YOU should join Kenney Jam 2026 (July 17-19)
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|
4
|
67
|
June 8, 2026
|
|
GodotCon Boston 2026 - Early bird discount ends soon!
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|
0
|
47
|
June 2, 2026
|
|
Character Generator Prototype
|
|
0
|
69
|
June 2, 2026
|
|
Offline documentation is too large
|
|
3
|
71
|
June 8, 2026
|
|
Retro futuristic module environment
|
|
2
|
80
|
June 7, 2026
|