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Window rescaling issues
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1
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33
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May 12, 2026
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Shadows not casting onto Volumetric Lighting
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4
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88
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May 8, 2026
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Accessing "I" component of modulate
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4
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44
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May 6, 2026
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Change light to effect pixels on texture instead of UV's
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2
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38
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April 16, 2026
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Weird things happening to sprite
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1
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26
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April 5, 2026
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Architecture environments
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3
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118
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March 9, 2026
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How to properly import resource as an Image object
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5
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159
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March 4, 2026
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AtlasTexture's region ignored on Decal
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3
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47
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February 26, 2026
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TileMapLayer occlusion
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0
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21
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February 24, 2026
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Issue with updating Graphics Settings!
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19
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138
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February 21, 2026
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How to make 2d game look good?
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4
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118
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February 14, 2026
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How can this unshaded style be replicated in Godot?
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4
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101
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February 10, 2026
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Graphical effects: relativistic light bending
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1
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77
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January 29, 2026
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How to get rid of this distance texture blur?
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2
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64
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January 13, 2026
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Problem with 2d sprites getting blurred
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7
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135
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December 25, 2025
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Procedural generation is not working well
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4
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89
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November 30, 2025
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Line of Sight Visualization
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10
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187
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November 22, 2025
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Creating previews of 2D nodes
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3
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128
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October 27, 2025
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How would you draw a CapsuleShape2D?
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5
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88
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November 24, 2025
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Using Material Triplanar = too "heavy" for web export?
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1
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49
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October 25, 2025
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Shadows change depending on the camera angle
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3
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210
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October 24, 2025
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How to get clean soft shadows in Godot without dithering/grain?
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5
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1094
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October 2, 2025
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Godot Rendering being weird
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1
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84
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September 20, 2025
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Material Deduplication from Bulk Imported GLB Assets? Auto-assign use-external?
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2
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89
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September 6, 2025
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Rain Perfomance Issues
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3
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144
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September 6, 2025
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Objects showing incorrectly in game and correctly on editor
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1
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51
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September 2, 2025
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Glow in compatibillty?
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3
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60
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October 1, 2025
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Is it possible to provide customized mesh data to the shader?
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3
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99
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August 22, 2025
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Performance testing all your shaders at once with Nvidia Nsight
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0
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332
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August 15, 2025
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Creating a WEBP in memory from network data (Image class)
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2
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58
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August 15, 2025
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